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Hi, we’ll need sometime to look into this issue and provide a fix for it. It seems the Graphics handling on numerous Bunifu Cards might somehow be causing a drawing issue at runtime. However, we do know where it’s occurring so we’ll handle and fix this in the next release.
in reply to: Bunifu 1.11.0 #150522Thanks for reporting to us.
in reply to: Bunifu 1.11.0 #150519Hi,
We may have found a reason why this fails, though it’s very unique.
Since we’ll be releasing a new update this week, we’ll keep you updated once done.in reply to: Bunifu 1.11.0 #145621Hello,
Please ensure you add a reference to the file Bunifu.Core.dll.
That’s very possibly a reference issue.in reply to: Bunifu Button #144943Hello Steven,
We have included this feature to be part of our next release. As of now, you can call the method
Focus()
in the button’sClick
event. Here’s an example:private void bunifuButton1_Click(object sender, EventArgs e) { bunifuButton1.Focus(); }
- This reply was modified 5 years, 4 months ago by Wilfred Kimura.
in reply to: How to set the max for X or Y #142309Hi Bobby,
Have you tried working with lesser decimal values to see if it works?
in reply to: Possible to mouse over to see values? #142287Hi,
We haven’t yet included this feature in our charts.
Since its one of the most requested features, we’re working on including it in an upcoming release, so stay tuned!in reply to: No Access Key and Tab Support #128902Hi Cark,
Please elaborate on your question.
in reply to: Image Flicker (Updated) #74251Hi @Ahmad,
Please check and confirm via mail.
Thanks for the feedback.in reply to: Image Flicker (Updated) #74117Hi @Ahmad_Egbaria,
Thanks for posting back. Please send me your TeamViewer details to email: wilfred.kimura[at]bunifu.co.ke
- This reply was modified 6 years, 2 months ago by Wilfred Kimura.
in reply to: Scroll bar #73507Hi @Ahmad,
We will update the article on the Scrollbar. The solution is very simple, however.
Once you’ve implemented the scrolling behavior in Bunifu Vertical Scrollbar’sScroll
event, simply set the Panel’sAutoScroll
property tofalse
in your Form’sShown
event.For example:
[C#]
private void Form1_Shown(object sender, EventArgs e) { // Enable the default scrollbars first // then get the value(s) required. flowLayoutPanel1.AutoScroll = true; // Set the vertical scroll maximum value to be at-par with the flowlayout. bunifuVScrollBar1.Maximum = flowLayoutPanel1.VerticalScroll.Maximum; // Now disable the default scrollbars. flowLayoutPanel1.AutoScroll = false; }
[VB.NET]
Private Sub Form1_Shown(ByVal sender As Object, ByVal e As EventArgs) Handles Form1.Shown flowLayoutPanel1.AutoScroll = True bunifuVScrollBar1.Maximum = flowLayoutPanel1.VerticalScroll.Maximum flowLayoutPanel1.AutoScroll = False End Sub
This will now allow you get the length of the Panel, apply it to the Vertical ScrollBar, and scroll the Panel at runtime.
Hope this helps.
in reply to: Urgent fix is needed! #73299Hi @Ahmad_Egbaria,
Regarding the Image Button issue, have you tried paginating the images’ content? (For example, organizing the images in various panels within the same Form) Whenever you’re loading bitmap content within a container control or Form, you need to be careful with how you do so as you can cause a strain in the computer’s memory (therefore causing poor performance due to lagging and control flickers) if you simply render them in any event. Also, ensure you’ve enabled double-buffering in your Form.
However, we’ve just released a new Image Button control hoping that it may resolve some of the previously-faced issues. Likewise regarding the Dropdown control, the said issue was fixed in another release. Please check out our changelog page.
- This reply was modified 6 years, 2 months ago by Wilfred Kimura.
in reply to: Disabled datepicker #73192Hi @kevinbeye,
Really sorry for this late reply.
No, you’re not doing the wrong stuff, it was a UI bug that existed in our previous DatePicker control.
You can now check out the new DatePicker control we recently released which comes with some nice additional UI enhancements.Have fun with it!
in reply to: BunifuMaterialTextBox #73189Great @sh21_29! You’re most welcome…
As for the Ripple effects feature, we hope to provide it in future releases of our controls.
Much appreciated.
in reply to: BunifuMaterialTextBox #72537Hi @Sh21_29,
Thanks for your quick feedback. I’ve managed to go through the images you just posted.
However, it seems you didn’t use the method that was given in the appropriate event.Once you add the given method to your Form, call it from the Form’s Load event in this way:
[C#]
private void Tests_Load(object sender, EventArgs args) { // Replace bunifuMaterialTextbox1 with your own Material Textbox // and the contextMenuStrip1 with your own Context Menu Strip. SetMaterialContextMenu(bunifuMaterialTextbox1, contextMenuStrip1); }
[VB.NET]
Private Sub Tests_Load(ByVal sender As Object, ByVal e As EventArgs) Handles MyBase.Load SetMaterialContextMenu(BunifuMaterialTextbox1, ContextMenuStrip1) End Sub
Please try doing this and then post back on your progress.
Much appreciated.- This reply was modified 6 years, 2 months ago by Wilfred Kimura.
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